In 2020, Toyama decided to leave behind Sony's Japan Studio and, taking a page out of Fumito Ueda's book, founded his own shop of horror. Below, I will attempt to divulge upon the story of Bokeh Game Studios while also underscoring its upcoming official debut. I had the privilege of speaking via email with Bokeh Game Studio and its head Keiichiro Toyama, a renowned figure for birthing such classics as Silent Hill, Siren, and Gravity Rush. Sure, no Slitterhead gameplay has yet to be revealed, but the tone of its first trailer affords a more action-packed approach to the horror video game resplendent with monsters a la Dead Space. The Slitterhead teaser trailer was everything that a horror fanatic, like myself, would truly fall in love with, as the game from the very outset appears to stray away from the all-too-familiar dark and brooding survival horror setting. Announced amid The Game Awards last December, Bokeh Game Studio's very first outing proved to be both ingeniously inspired as well as terrifyingly grotesque.
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